Work is continuing on the motorcycle design, in parallel with all the other projects I'm working on. The render above was done in Modo with lower render settings (hence, the noise and low resolution), but it was...
Building Tools for Unity
While working on my upcoming release of modular environment assets, I realized that it might be useful to develop some tools that I can include in the pack with purchase.
So I made a line tool with the intention to be used to place objects in a scene...
I Wanted to Learn C# So I Made a Game with Unity (Free Game Download)
Visual assets courtesy of Unity and Jonathan Weinberger.
And although my initial interest with programming in Unity was primarily to create tools for working in engine’s Editor, I found it a bit difficult to find documentation and tutorials surrounding this subject. Almost all the focus from the community is devoted to gameplay programming. But this is...
Mechanical Rigging with Suspension (Video)
Current render of the Rear Suspension assembly for my current Motorcycle Design project. All textures are procedural, aside from the 'Ohlins' logo.
My ambition for the upcoming renders on the motorbike design is that I'll be able to pose the bike as I please for various shots. And for this project, I'd prefer....
A Motorcycle Wheel... And Eventually More.
One of the projects that I'm actively working on is to bring to life many of the motorcycle designs I've sketched down on paper. In my free time just for fun, I make little motorcycle design doodles. And....