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The Art of Alex Jamerson
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Building Tools for Unity

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While working on my upcoming release of modular environment assets, I realized that it might be useful to develop some tools that I can include in the pack with purchase.

So I made a line tool with the intention that this will be used to place objects in a scene. Among the art assets that I'm developing for these environment packs, are fences and walls. You can place them by hand and that works, it's just nice to have a quicker and more pleasing way to place these objects.

I'm also hoping that I'll be able to modify placement procedurally. To create variation in the objects that are placed along the lines based on a value input by the user.

The tool is being written in C#.

tags: Tech art, Programming, C#, Unity, Unity 3d, Environment
categories: Realtime, Technical Art, Unity, Behind the Scenes, Programming
Friday 02.23.18
Posted by Alex Jamerson
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