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The Art of Alex Jamerson
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How I Rigged Aircraft Landing Gear in 3D Software

Technical Rigging for Animation

PBY-5A Landing Gear

Deforming tires, multiple piston rigs, rotating fairings, deforming brake lines & tires, all working off of a single control parameter.

Based on a real-life aircraft, I’m re-creating a PBY-5A, an amphibious WW2 submarine hunter. I’m working closely with reliable references such as historical books and even a generous local museum.

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tags: technical animation, Tech art, technical art, modo, aviation, animation, Rigging
categories: Behind the Scenes, Rigging, Technical Art
Sunday 09.12.21
Posted by Alex Jamerson